categories.language Intermediate

What Are the Most Common Design Patterns in Backend Development?

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Common Backend Design Patterns

Creational

Singleton Ensures a class has only one instance; provides a global access point

  • Used for: database connection pool, Logger, config manager
  • Caveat: needs thread safety in multi-threaded environments

Factory Encapsulates object creation; creates different subclasses based on conditions

  • Used for: payment methods (CreditCard/PayPal), notification services (Email/SMS)

Structural

Adapter Makes incompatible interfaces work together without modifying original code

  • Used for: third-party SDK integration, bridging old and new systems

Decorator Dynamically adds behavior to objects without modifying the original class

  • Used for: logging, caching, validation

Behavioral

Observer Notifies all subscribers when an object's state changes

  • Used for: event systems, message queues, webhooks

Strategy Encapsulates interchangeable algorithms; switch at runtime

  • Used for: sorting strategies, pricing rules, auth mechanisms

Command Encapsulates a request as an object; supports undo/redo and queuing

  • Used for: task queues, operation history

Interview bonus: Recognizing which pattern fits a problem is more valuable than memorizing names. Interviewers want to hear "when to use it and why."

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