What Are the Most Common Design Patterns in Backend Development?
Common Backend Design Patterns
Creational
Singleton Ensures a class has only one instance; provides a global access point
- Used for: database connection pool, Logger, config manager
- Caveat: needs thread safety in multi-threaded environments
Factory Encapsulates object creation; creates different subclasses based on conditions
- Used for: payment methods (CreditCard/PayPal), notification services (Email/SMS)
Structural
Adapter Makes incompatible interfaces work together without modifying original code
- Used for: third-party SDK integration, bridging old and new systems
Decorator Dynamically adds behavior to objects without modifying the original class
- Used for: logging, caching, validation
Behavioral
Observer Notifies all subscribers when an object's state changes
- Used for: event systems, message queues, webhooks
Strategy Encapsulates interchangeable algorithms; switch at runtime
- Used for: sorting strategies, pricing rules, auth mechanisms
Command Encapsulates a request as an object; supports undo/redo and queuing
- Used for: task queues, operation history
Interview bonus: Recognizing which pattern fits a problem is more valuable than memorizing names. Interviewers want to hear "when to use it and why."
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